{ "Artificer": { "Proficiencies": 2, "Skills": [ "arcana", "history", "investigation", "medicine", "nature", "perception", "sleight_of_hand" ], "Hit Die": "1d8", "Starting HP": 8 }, "Barbarian": { "Proficiencies": 2, "Skills": [ "animal_handling", "athletics", "intimidation", "nature", "perception", "survival" ], "Hit Die": "1d12", "Starting HP": 12 }, "Bard": { "Proficiencies": 3, "Skills": [ "acrobatics", "animal_handling", "arcana", "athletics", "deception", "history", "insight", "intimidation", "investigation", "medicine", "nature", "perception", "performance", "persuasion", "religion", "sleight_of_hand", "stealth", "survival" ], "Hit Die": "1d8", "Starting HP": 8 }, "Cleric": { "Proficiencies": 2, "Skills": [ "history", "insight", "medicine", "persuasion", "religion" ], "Hit Die": "1d8", "Starting HP": 8 }, "Druid": { "Proficiencies": 2, "Skills": [ "animal_handling", "arcana", "insight", "medicine", "nature", "perception", "performance", "persuasion", "religion", "survival" ], "Hit Die": "1d8", "Starting HP": 8 }, "Fighter": { "Proficiencies": 2, "Skills": [ "acrobatics", "animal_handling", "athletics", "history", "insight", "intimidation", "perception", "survival" ], "Hit Die": "1d10", "Starting HP": 10 }, "Monk": { "Proficiencies": 2, "Skills": [ "acrobatics", "athletics", "history", "insight", "religion" ], "Hit Die": "1d8", "Starting HP": 8 }, "Paladin": { "Proficiencies": 2, "Skills": [ "athletics", "insight", "intimidation", "medicine", "persuasion", "religion" ], "Hit Die": "1d10", "Starting HP": 10 }, "Ranger": { "Proficiencies": 3, "Skills": [ "animal_handling", "athletics", "insight", "investigation", "nature", "perception", "stealth", "survival" ], "Hit Die": "1d10", "Starting HP": 10 }, "Rogue": { "Proficiencies": 4, "Skills": [ "acrobatics", "athletics", "deception", "insight", "intimidation", "investigation", "perception", "performance", "persuasion", "sleight_of_hand", "stealth" ], "Hit Die": "1d8", "Starting HP": 8 }, "Sorcerer": { "Proficiencies": 2, "Skills": [ "arcana", "deception", "insight", "intimidation", "persuasion", "religion" ], "Hit Die": "1d6", "Starting HP": 6 }, "Warlock": { "Proficiencies": 2, "Skills": [ "arcana", "deception", "history", "intimidation", "investigation", "nature", "religion" ], "Hit Die": "1d8", "Starting HP": 8 }, "Wizard": { "Proficiencies": 2, "Skills": [ "arcana", "history", "insight", "investigation", "medicine", "religion" ], "Hit Die": "1d6", "Starting HP": 6 }, "Blood Hunter": { "Proficiencies": 3, "Skills": [ "acrobatics", "arcana", "athletics", "history", "insight", "investigation", "religion", "survival" ], "Hit Die": "1d8", "Starting HP": 8 } }