A one click character creator that generates a complete level one character for D&D 5th Edition.
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407 lines
9.1 KiB

{
"Artificer": {
"Proficiencies": 2,
"Skills": [
"arcana",
"history",
"investigation",
"medicine",
"nature",
"perception",
"sleight_of_hand"
],
"Hit Die": "1d8",
"Starting HP": 8,
"Artisan's Tools": 1,
"Additional Tools": [
"Thieves' Tools",
"Tinker's Tools"
],
"Armor Proficiency": [
"Light Armor",
"Medium Armor",
"Shields"
],
"Weapon Proficiency": [
"Simple Weapons"
],
"Saving Throws": [
"constitution",
"intelligence"
]
},
"Barbarian": {
"Proficiencies": 2,
"Skills": [
"animal_handling",
"athletics",
"intimidation",
"nature",
"perception",
"survival"
],
"Hit Die": "1d12",
"Starting HP": 12,
"Armor Proficiency": [
"Light Armor",
"Medium Armor",
"Shields"
],
"Weapon Proficiency": [
"Simple Weapons",
"Martial Weapons"
],
"Saving Throws": [
"strength",
"constitution"
]
},
"Bard": {
"Proficiencies": 3,
"Skills": [
"acrobatics",
"animal_handling",
"arcana",
"athletics",
"deception",
"history",
"insight",
"intimidation",
"investigation",
"medicine",
"nature",
"perception",
"performance",
"persuasion",
"religion",
"sleight_of_hand",
"stealth",
"survival"
],
"Hit Die": "1d8",
"Starting HP": 8,
"Instruments": 3,
"Armor Proficiency": [
"Light Armor"
],
"Weapon Proficiency": [
"Simple Weapons",
"Hand Crossbows",
"Longswords",
"Rapiers",
"Shortswords"
],
"Saving Throws": [
"dexterity",
"charisma"
]
},
"Cleric": {
"Proficiencies": 2,
"Skills": [
"history",
"insight",
"medicine",
"persuasion",
"religion"
],
"Hit Die": "1d8",
"Starting HP": 8,
"Armor Proficiency": [
"Light Armor",
"Medium Armor",
"Shields"
],
"Weapon Proficiency": [
"Simple Weapons"
],
"Saving Throws": [
"wisdom",
"charisma"
],
"Subclass": 1
},
"Druid": {
"Proficiencies": 2,
"Skills": [
"animal_handling",
"arcana",
"insight",
"medicine",
"nature",
"perception",
"religion",
"survival"
],
"Hit Die": "1d8",
"Starting HP": 8,
"Additional Tools": [
"Herbalism Kit"
],
"Armor Proficiency": [
"Light Armor",
"Medium Armor",
"Shields"
],
"Weapon Proficiency": [
"Clubs",
"Daggers",
"Darts",
"Javelins",
"Maces",
"Quarterstaffs",
"Scimitars",
"Sickles",
"Slings",
"Spears"
],
"Saving Throws": [
"intelligence",
"wisdom"
]
},
"Fighter": {
"Proficiencies": 2,
"Skills": [
"acrobatics",
"animal_handling",
"athletics",
"history",
"insight",
"intimidation",
"perception",
"survival"
],
"Hit Die": "1d10",
"Starting HP": 10,
"Armor Proficiency": [
"All Armor",
"Shields"
],
"Weapon Proficiency": [
"Simple Weapons",
"Martial Weapons"
],
"Saving Throws": [
"strength",
"constitution"
]
},
"Monk": {
"Proficiencies": 2,
"Skills": [
"acrobatics",
"athletics",
"history",
"insight",
"religion"
],
"Hit Die": "1d8",
"Starting HP": 8,
"Armor Proficiency": [],
"Weapon Proficiency": [
"Simple Weapons",
"Shortswords"
],
"Saving Throws": [
"strength",
"dexterity"
]
},
"Paladin": {
"Proficiencies": 2,
"Skills": [
"athletics",
"insight",
"intimidation",
"medicine",
"persuasion",
"religion"
],
"Hit Die": "1d10",
"Starting HP": 10,
"Armor Proficiency": [
"All Armor",
"Shields"
],
"Weapon Proficiency": [
"Simple Weapons",
"Martial Weapons"
],
"Saving Throws": [
"wisdom",
"charisma"
]
},
"Ranger": {
"Proficiencies": 3,
"Skills": [
"animal_handling",
"athletics",
"insight",
"investigation",
"nature",
"perception",
"stealth",
"survival"
],
"Hit Die": "1d10",
"Starting HP": 10,
"Armor Proficiency": [
"Light Armor",
"Medium Armor",
"Shields"
],
"Weapon Proficiency": [
"Simple Weapons",
"Martial Weapons"
],
"Saving Throws": [
"strength",
"dexterity"
]
},
"Rogue": {
"Proficiencies": 4,
"Skills": [
"acrobatics",
"athletics",
"deception",
"insight",
"intimidation",
"investigation",
"perception",
"performance",
"persuasion",
"sleight_of_hand",
"stealth"
],
"Hit Die": "1d8",
"Starting HP": 8,
"Additional Tools": [
"Thieves' Tools"
],
"Armor Proficiency": [
"Light Armor"
],
"Weapon Proficiency": [
"Simple Weapons",
"Hand Crossbows",
"Longswords",
"Rapiers",
"Shortswords"
],
"Saving Throws": [
"dexterity",
"intelligence"
],
"Expertise": 1
},
"Sorcerer": {
"Proficiencies": 2,
"Skills": [
"arcana",
"deception",
"insight",
"intimidation",
"persuasion",
"religion"
],
"Hit Die": "1d6",
"Starting HP": 6,
"Armor Proficiency": [],
"Weapon Proficiency": [
"Daggers",
"Darts",
"Slings",
"Quarterstaffs",
"Light Crossbows"
],
"Saving Throws": [
"constitution",
"charisma"
],
"Subclass": 1
},
"Warlock": {
"Proficiencies": 2,
"Skills": [
"arcana",
"deception",
"history",
"intimidation",
"investigation",
"nature",
"religion"
],
"Hit Die": "1d8",
"Starting HP": 8,
"Armor Proficiency": [
"Light Armor"
],
"Weapon Proficiency": [
"Simple Weapons"
],
"Saving Throws": [
"wisdom",
"charisma"
],
"Subclass": 1
},
"Wizard": {
"Proficiencies": 2,
"Skills": [
"arcana",
"history",
"insight",
"investigation",
"medicine",
"religion"
],
"Hit Die": "1d6",
"Starting HP": 6,
"Armor Proficiency": [],
"Weapon Proficiency": [
"Daggers",
"Darts",
"Slings",
"Quarterstaffs",
"Light Crossbows"
],
"Saving Throws": [
"intelligence",
"wisdom"
]
},
"Blood Hunter": {
"Proficiencies": 3,
"Skills": [
"acrobatics",
"arcana",
"athletics",
"history",
"insight",
"investigation",
"religion",
"survival"
],
"Hit Die": "1d8",
"Starting HP": 8,
"Additional Tools": [
"Alchemist's Supplies"
],
"Armor Proficiency": [
"Light Armor",
"Medium Armor",
"Shields"
],
"Weapon Proficiency": [
"Simple Weapons",
"Martial Weapons"
],
"Saving Throws": [
"dexterity",
"intelligence"
]
}
}