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@ -18,6 +18,7 @@ import ( |
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"time" |
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"time" |
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"github.com/bwmarrin/discordgo" |
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"github.com/bwmarrin/discordgo" |
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"github.com/ryanuber/columnize" |
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"github.com/unixvoid/glogger" |
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"github.com/unixvoid/glogger" |
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"gopkg.in/gcfg.v1" |
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"gopkg.in/gcfg.v1" |
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"gopkg.in/redis.v5" |
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"gopkg.in/redis.v5" |
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@ -181,6 +182,8 @@ func staticCommandHandler(s *discordgo.Session, m *discordgo.MessageCreate) { |
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advancedHelpMsg(s, m) |
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advancedHelpMsg(s, m) |
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case "rng": |
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case "rng": |
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rngHandler(s, m, redisClient) |
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rngHandler(s, m, redisClient) |
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case "shop": |
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shopHandler(s, m, redisClient) |
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case "dubs": |
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case "dubs": |
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dubsHandler(s, m, redisClient) |
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dubsHandler(s, m, redisClient) |
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case "lunch": |
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case "lunch": |
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@ -297,6 +300,148 @@ func rngHandler(s *discordgo.Session, m *discordgo.MessageCreate, redisClient *r |
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s.ChannelMessageSend(m.ChannelID, rngMsg) |
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s.ChannelMessageSend(m.ChannelID, rngMsg) |
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} |
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} |
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func shopHandler(s *discordgo.Session, m *discordgo.MessageCreate, redisClient *redis.Client) { |
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// item settings
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minCommon := 4 |
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maxCommon := 6 |
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minUncommon := 2 |
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maxUncommon := 4 |
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minRare := 1 |
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maxRare := 3 |
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minVeryRare := 0 |
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maxVeryRare := 2 |
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// initialize item table
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var itemTable []string |
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itemTable = append(itemTable, "Name | Rarity | Price | Type") |
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//
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// commons:
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//
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// get common amount (rand.Intn(max - min) + min
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rand.Seed(time.Now().UnixNano()) |
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commons := rand.Intn(maxCommon-minCommon) + minCommon |
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for n := 0; n < commons; n++ { |
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// grab random item
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command, err := loreQuery("index:dnd:common", redisClient) |
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if err != nil { |
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glogger.Error.Println(err) |
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} |
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// if the array is empty, exit early
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if len(command) <= 0 { |
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return |
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} |
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// pull random item
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rand.Seed(time.Now().UnixNano()) |
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rngItem := fmt.Sprint(command[rand.Intn(len(command))]) |
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// get item details for shop message
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rngItemName, _ := redisClient.HGet(rngItem, "name").Result() |
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rngItemRarity, _ := redisClient.HGet(rngItem, "rarity").Result() |
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rngItemPrice, _ := redisClient.HGet(rngItem, "price").Result() |
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rngItemType, _ := redisClient.HGet(rngItem, "type").Result() |
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// put together message
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itemTable = append(itemTable, fmt.Sprintf("%s | %s | %s | %s", rngItemName, rngItemRarity, rngItemPrice, rngItemType)) |
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} |
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//
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// uncommons:
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//
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// get uncommon amount (rand.Intn(max - min) + min
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rand.Seed(time.Now().UnixNano()) |
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uncommons := rand.Intn(maxUncommon-minUncommon) + minUncommon |
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for n := 0; n < uncommons; n++ { |
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// grab random item
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command, err := loreQuery("index:dnd:uncommon", redisClient) |
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if err != nil { |
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glogger.Error.Println(err) |
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} |
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// if the array is empty, exit early
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if len(command) <= 0 { |
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return |
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} |
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// pull random item
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rand.Seed(time.Now().UnixNano()) |
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rngItem := fmt.Sprint(command[rand.Intn(len(command))]) |
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// get item details for shop message
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rngItemName, _ := redisClient.HGet(rngItem, "name").Result() |
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rngItemRarity, _ := redisClient.HGet(rngItem, "rarity").Result() |
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rngItemPrice, _ := redisClient.HGet(rngItem, "price").Result() |
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rngItemType, _ := redisClient.HGet(rngItem, "type").Result() |
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// put together message
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itemTable = append(itemTable, fmt.Sprintf("%s | %s | %s | %s", rngItemName, rngItemRarity, rngItemPrice, rngItemType)) |
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} |
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//
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// rare:
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//
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// get rare amount (rand.Intn(max - min) + min
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rand.Seed(time.Now().UnixNano()) |
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rare := rand.Intn(maxRare-minRare) + minRare |
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for n := 0; n < rare; n++ { |
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// grab random item
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command, err := loreQuery("index:dnd:rare", redisClient) |
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if err != nil { |
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glogger.Error.Println(err) |
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} |
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// if the array is empty, exit early
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if len(command) <= 0 { |
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return |
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} |
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// pull random item
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rand.Seed(time.Now().UnixNano()) |
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rngItem := fmt.Sprint(command[rand.Intn(len(command))]) |
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// get item details for shop message
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rngItemName, _ := redisClient.HGet(rngItem, "name").Result() |
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rngItemRarity, _ := redisClient.HGet(rngItem, "rarity").Result() |
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rngItemPrice, _ := redisClient.HGet(rngItem, "price").Result() |
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rngItemType, _ := redisClient.HGet(rngItem, "type").Result() |
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// put together message
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itemTable = append(itemTable, fmt.Sprintf("%s | %s | %s | %s", rngItemName, rngItemRarity, rngItemPrice, rngItemType)) |
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} |
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//
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// very rare:
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//
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// get very rare amount (rand.Intn(max - min) + min
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rand.Seed(time.Now().UnixNano()) |
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veryRare := rand.Intn(maxVeryRare-minVeryRare) + minVeryRare |
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for n := 0; n < veryRare; n++ { |
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// grab random item
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command, err := loreQuery("index:dnd:very_rare", redisClient) |
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if err != nil { |
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glogger.Error.Println(err) |
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} |
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// if the array is empty, exit early
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if len(command) <= 0 { |
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return |
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} |
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// pull random item
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rand.Seed(time.Now().UnixNano()) |
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rngItem := fmt.Sprint(command[rand.Intn(len(command))]) |
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// get item details for shop message
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rngItemName, _ := redisClient.HGet(rngItem, "name").Result() |
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rngItemRarity, _ := redisClient.HGet(rngItem, "rarity").Result() |
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rngItemPrice, _ := redisClient.HGet(rngItem, "price").Result() |
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rngItemType, _ := redisClient.HGet(rngItem, "type").Result() |
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// put together message
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itemTable = append(itemTable, fmt.Sprintf("%s | %s | %s | %s", rngItemName, rngItemRarity, rngItemPrice, rngItemType)) |
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} |
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// put together formatted discord message
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bigMsg := "```\n" |
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bigMsg = bigMsg + columnize.SimpleFormat(itemTable) |
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bigMsg = bigMsg + "\n```" |
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s.ChannelMessageSend(m.ChannelID, bigMsg) |
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} |
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func dubsHandler(s *discordgo.Session, m *discordgo.MessageCreate, redisClient *redis.Client) { |
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func dubsHandler(s *discordgo.Session, m *discordgo.MessageCreate, redisClient *redis.Client) { |
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// aka index:command:added
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// aka index:command:added
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newType := fmt.Sprintf("index:dubs") |
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newType := fmt.Sprintf("index:dubs") |
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