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@ -2,11 +2,21 @@ package main |
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import ( |
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import ( |
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"fmt" |
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"fmt" |
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"io/ioutil" |
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"os" |
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"os" |
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"os/exec" |
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"os/exec" |
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"path/filepath" |
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"strings" |
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) |
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) |
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func runGame(username, timestamp string) { |
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func runGame(username, timestamp string) { |
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// check if a lockfile exists
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matches, _ := filepath.Glob(fmt.Sprintf("%s/user/%s/*lock*", config.NethackLauncher.HackDir, username)) |
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if matches != nil { |
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clearScreen() |
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runtimeRecover(username) |
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} |
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exec.Command("stty", "-F", "/dev/tty", "echo", "-cbreak").Run() |
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exec.Command("stty", "-F", "/dev/tty", "echo", "-cbreak").Run() |
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clearScreen() |
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clearScreen() |
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@ -29,3 +39,101 @@ func runGame(username, timestamp string) { |
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exec.Command("exit").Run() |
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exec.Command("exit").Run() |
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wg.Done() |
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wg.Done() |
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} |
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} |
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func runtimeRecover(username string) { |
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fmt.Printf(" %s\n", config.NethackLauncher.ServerDisplay) |
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println("") |
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println(" Existing lockfile found.") |
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println(" This generally means that your last session crashed") |
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println(" or you are logged in more than once.") |
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println("") |
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println(" What would you like to do with the lockfile?") |
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println(" d) delete it and contiue to a new adventure") |
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println(" r) recover it and continue your last adventure") |
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println(" n) nothing at all and get this prompt again next time") |
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println("") |
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fmt.Printf(">> ") |
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// disable input buffering
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exec.Command("stty", "-F", "/dev/tty", "cbreak", "min", "1").Run() |
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// do not display entered characters on the screen
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exec.Command("stty", "-F", "/dev/tty", "-echo").Run() |
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var b []byte = make([]byte, 1) |
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for { |
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os.Stdin.Read(b) |
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switch string(b) { |
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case "n": |
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clearScreen() |
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return |
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case "r": |
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// set user path to save file candidates
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userPath := fmt.Sprintf("%s/user/%s/", config.NethackLauncher.HackDir, username) |
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// read in all files
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candidates, err := ioutil.ReadDir(userPath) |
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if err != nil { |
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fmt.Println(err) |
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} |
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var newestFile string |
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var newestTime int64 = 0 |
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for _, f := range candidates { |
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// loop through save file candidates
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if strings.Contains(f.Name(), "lock") { |
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fi, err := os.Stat(userPath + f.Name()) |
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if err != nil { |
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fmt.Println(err) |
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} |
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currTime := fi.ModTime().Unix() |
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if currTime > newestTime { |
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newestTime = currTime |
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newestFile = f.Name() |
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} |
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} |
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} |
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// get prefix for latest file
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latestFile := strings.Split(newestFile, ".") |
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// run recover on file
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out, err := exec.Command(config.NethackLauncher.RecoverBinary, "-d", fmt.Sprintf("%s/user/%s", config.NethackLauncher.HackDir, username), latestFile[0]).Output() |
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if err != nil { |
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fmt.Println(out) |
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panic(err) |
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} |
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// make sure save file exists before removing the extra locks
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isEmpty, _ := checkDir(fmt.Sprintf("%s/user/%s/save/", config.NethackLauncher.HackDir, username)) |
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if !isEmpty { |
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// save file made it, clean up old cruft
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files, err := filepath.Glob(fmt.Sprintf("%s/*lock*", userPath)) |
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if err != nil { |
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panic(err) |
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} |
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for _, f := range files { |
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if err := os.Remove(f); err != nil { |
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panic(err) |
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} |
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} |
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// alert user that the save file was recovered
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println("") |
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println(" Statefile was recovered successfully! (press enter to return)") |
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fmt.Printf(">> ") |
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} |
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return |
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case "d": |
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// remove all lockfiles and continue
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userPath := fmt.Sprintf("%s/user/%s/", config.NethackLauncher.HackDir, username) |
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files, err := filepath.Glob(fmt.Sprintf("%s/*lock*", userPath)) |
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if err != nil { |
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panic(err) |
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} |
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for _, f := range files { |
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if err := os.Remove(f); err != nil { |
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panic(err) |
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} |
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} |
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return |
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} |
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} |
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} |
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