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@ -119,6 +119,7 @@ func checkFiles() {
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fmt.Printf("%s\n", err) |
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os.Exit(1) |
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} |
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// TODO check other needed files
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} |
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func clearScreen() { |
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@ -203,30 +204,14 @@ func printUserScreen(redisClient *redis.Client, username string) string {
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clearScreen() |
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printProgressScreen(redisClient) |
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case "p": |
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// TODO save to inprogress
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// SADD user to an inprogress redis set
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// SET inprogress:user and expire it to 10 seconds
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// start goroutine that keeps upping expire time every 8 or so seconds
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// when goroutine exists, the key will be allowed to expire
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// have a janitor that watches inprogress set
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// janitor looks at every user in 'inprogress' and checks if the key remains
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// if the key is gone, janitor kills the user from redis set
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wg.Add(1) |
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go runGame(username) |
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watcher := startWatcher(username, redisClient) |
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currentTime := time.Now().UTC() |
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fulltime := currentTime.Format("2006-01-02.03:04:05") |
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go runGame(username, fulltime) |
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watcher := startWatcher(username, fulltime, redisClient) |
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wg.Wait() |
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fmt.Println("CLOSING") |
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close(watcher) |
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//nhCommand := fmt.Sprintf("nethack -d %s -u %s\n", config.NethackLauncher.HackDir, username)
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//ttyrecPath := fmt.Sprintf("%s/user/%s/ttyrec/yeet.ttyrec", config.NethackLauncher.HackDir, username)
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//exec.Command("stty", "-F", "/dev/tty", "echo", "-cbreak").Run()
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//clearScreen()
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//nh := exec.Command("ttyrec", ttyrecPath, "-e", nhCommand)
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//nh.Stdout = os.Stdout
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//nh.Stdin = os.Stdin
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//nh.Stderr = os.Stderr
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//nh.Run()
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//exec.Command("exit").Run()
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printUserScreen(redisClient, username) |
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case "q": |
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exec.Command("stty", "-F", "/dev/tty", "echo", "-cbreak").Run() |
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@ -354,7 +339,6 @@ func printRegisterScreen(redisClient *redis.Client) {
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// TODO create config file
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// HackDir/user/username/<config>
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// HackDir/user/username/ttyrec/
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// create user directories
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userPath := fmt.Sprintf("%s/user/%s/ttyrec/", config.NethackLauncher.HackDir, username) |
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@ -370,64 +354,37 @@ func printRegisterScreen(redisClient *redis.Client) {
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} |
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func printProgressScreen(redisClient *redis.Client) { |
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// TODO check if user is logged in and take them back to login screen after blank entry
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// print header
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fmt.Printf(" %s\n", config.NethackLauncher.ServerDisplay) |
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println("") |
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// check directory for live players
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isEmpty, err := checkDir(config.NethackLauncher.InProgressDir) |
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isNotEmpty, err := redisClient.Exists("inprogress").Result() |
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if err != nil { |
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panic(err) |
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} |
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if isEmpty { |
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println(" No live players currently (blank entry returns)") |
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} else { |
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if isNotEmpty { |
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println(" Choose a player to spectate ('enter' without selection returns)") |
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} else { |
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println(" No live players currently (blank entry returns)") |
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} |
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println("") |
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// populate inProg map
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// create map for storing in progress data
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inProg := make(map[int]string) |
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inProgTimer := 1 |
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progFiles, _ := ioutil.ReadDir(config.NethackLauncher.InProgressDir) |
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for _, f := range progFiles { |
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// grab username and path into user[]
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user := strings.Split(f.Name(), ":") |
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// get resolution lines from file
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res0 := "" |
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res1 := "" |
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filePath := fmt.Sprintf("%s/%s", config.NethackLauncher.InProgressDir, f.Name()) |
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fileIO, err := os.OpenFile(filePath, os.O_RDWR, 0600) |
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if err != nil { |
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panic(err) |
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} |
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defer fileIO.Close() |
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rawBytes, err := ioutil.ReadAll(fileIO) |
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inprogress, err := redisClient.SMembers("inprogress").Result() |
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if err != nil { |
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panic(err) |
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} |
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lines := strings.Split(string(rawBytes), "\n") |
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for i, line := range lines { |
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if i == 1 { |
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res1 = line |
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} |
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if i == 2 { |
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res0 = line |
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} |
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} |
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// print user line
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fmt.Printf(" %d) %s\t%sx%s\t%s\n", inProgTimer, user[0], res0, res1, user[1]) |
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for _, i := range inprogress { |
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// loop through users
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fmt.Printf(" %d) %s\n", inProgTimer, i) |
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// add user line to map
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inProg[inProgTimer] = f.Name() |
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// add user to line map
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inProg[inProgTimer] = i |
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inProgTimer++ |
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} |
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println("") |
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fmt.Printf(">> ") |
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// start user input
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@ -455,7 +412,8 @@ func printProgressScreen(redisClient *redis.Client) {
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fmt.Printf("going to spectate '%s'\n", user[0]) |
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// set ttyrec path
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ttyrecPath := fmt.Sprintf("%s/%s/%s/ttyrec/%s:%s:%s.ttyrec", config.NethackLauncher.UserDir, user[0][0:1], user[0], user[1], user[2], user[3]) |
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ttyName, _ := redisClient.Get(fmt.Sprintf("inprogress:%s", user[0])).Result() |
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ttyrecPath := fmt.Sprintf("%s/user/%s/ttyrec/%s.ttyrec", config.NethackLauncher.HackDir, user[0], ttyName) |
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// restart display
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exec.Command("stty", "-F", "/dev/tty", "echo", "-cbreak").Run() |
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@ -466,14 +424,16 @@ func printProgressScreen(redisClient *redis.Client) {
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nh.Stderr = os.Stderr |
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nh.Run() |
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// TODO add username to this
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// TODO fix bug where user has to <ctrl-c> when game exists
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//printUserScreen(redisClient, username)
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printWelcomeScreen(redisClient) |
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} |
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} |
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} |
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func runGame(username string) { |
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func runGame(username, timestamp string) { |
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nhCommand := fmt.Sprintf("nethack -d %s -u %s\n", config.NethackLauncher.HackDir, username) |
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ttyrecPath := fmt.Sprintf("%s/user/%s/ttyrec/yeet.ttyrec", config.NethackLauncher.HackDir, username) |
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ttyrecPath := fmt.Sprintf("%s/user/%s/ttyrec/%s.ttyrec", config.NethackLauncher.HackDir, username, timestamp) |
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exec.Command("stty", "-F", "/dev/tty", "echo", "-cbreak").Run() |
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clearScreen() |
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nh := exec.Command("ttyrec", ttyrecPath, "-e", nhCommand) |
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@ -485,10 +445,10 @@ func runGame(username string) {
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wg.Done() |
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} |
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func startWatcher(username string, redisClient *redis.Client) chan struct{} { |
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func startWatcher(username, timestamp string, redisClient *redis.Client) chan struct{} { |
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// create initial keys
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redisClient.SAdd("inprogress", username) |
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redisClient.Set(fmt.Sprintf("inprogress:%s", username), "", 0) |
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redisClient.Set(fmt.Sprintf("inprogress:%s", username), timestamp, 0) |
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ch := make(chan struct{}) |
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// enter inital inprogress yet
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