Browse Source

Add files for working ssh version

master
Matthew Faltys 5 years ago
parent
commit
d77950c765
  1. 2
      Makefile
  2. 5
      deps/Dockerfile
  3. 7
      deps/chowner.sh
  4. 171
      deps/nethackrc
  5. 3
      deps/run.sh
  6. 9
      deps/run_nethack.sh
  7. 9
      nethack-launcher.go

2
Makefile

@ -27,6 +27,8 @@ build_docker:
cp deps/redis.conf stage.tmp/
cp deps/run.sh stage.tmp/
cp deps/nethackrc stage.tmp/
cp deps/chowner.sh stage.tmp/
cp deps/run_nethack.sh stage.tmp/
cd stage.tmp/ && \
$(OS_PERMS) docker build -t $(IMAGE_NAME) .

5
deps/Dockerfile vendored

@ -14,6 +14,7 @@ RUN mkdir -p /redisbackup/
# update nethack bin location
RUN mv /usr/games/nethack /bin/nethack
RUN chmod 777 /bin/nethack
RUN mkdir /hack/
# update ssh config
@ -21,7 +22,7 @@ RUN echo "AllowUsers hack" >> /etc/ssh/sshd_config
RUN echo "PermitEmptyPasswords yes" >> /etc/ssh/sshd_config
# add hack user
RUN useradd hack -s /nethack-launcher
RUN useradd hack -d / -s /nethack-launcher
RUN echo 'hack:U6aMy0wojraho' | chpasswd -e
RUN chown -R hack /hack/
@ -30,6 +31,8 @@ COPY config.gcfg /
COPY nethack-launcher /
COPY redis.conf /
COPY run.sh /
COPY chowner.sh /bin/
COPY nethackrc /hack/.nethackrc
COPY run_nethack.sh /
CMD ["/run.sh"]

7
deps/chowner.sh vendored

@ -0,0 +1,7 @@
#!/bin/bash
while :
do
chown -R hack:hack /hack 2> /dev/null
sleep 2
done

171
deps/nethackrc vendored

@ -2,5 +2,172 @@
# good luck escaping
# jk, its vim
OPTIONS=showexp,showscore,time,color,!autopickup
OPTIONS=autodig,fruit:slime mold,boulder:0
#OPTIONS=showexp,showscore,time,color,!autopickup
#OPTIONS=autodig,fruit:slime mold,boulder:0
OPTIONS=menucolors
OPTIONS=autodig
OPTIONS=autoopen
OPTIONS=autopickup,pickup_types:$!/="+?
OPTIONS=autoquiver
OPTIONS=bones
OPTIONS=boulder:0
OPTIONS=checkpoint
OPTIONS=color
OPTIONS=confirm
OPTIONS=dark_room
OPTIONS=disclose:+iagcv
OPTIONS=fruit:berries
OPTIONS=hilite_pet
OPTIONS=hilite_pile
OPTIONS=lootabc
OPTIONS=msg_window:reverse,msghistory:1000
OPTIONS=pickup_burden:B
OPTIONS=!prayconfirm
OPTIONS=lit_corridor
OPTIONS=showrace
OPTIONS=showexp,time
OPTIONS=sortloot:full
OPTIONS=runmode:teleport,!rest_on_space
## Change symbols
SYMBOLS=S_ghost:X
SYMBOLS=S_mimic_def:m
SYMBOLS=S_water:~
SYMBOLS=S_lava:~
## Use status hilites
OPTIONS=statushilites
# HP
OPTIONS=hitpointbar
OPTIONS=hilite_status:hitpoints/100%/grey&normal
OPTIONS=hilite_status:hitpoints/<100%/green&normal
OPTIONS=hilite_status:hitpoints/<66%/yellow&normal
OPTIONS=hilite_status:hitpoints/<50%/orange&normal
OPTIONS=hilite_status:hitpoints/<33%/red&bold
OPTIONS=hilite_status:hitpoints/<15%/red&inverse
## Pw
OPTIONS=hilite_status:power/100%/grey&normal
OPTIONS=hilite_status:power/<100%/green&normal
OPTIONS=hilite_status:power/<66%/yellow&normal
OPTIONS=hilite_status:power/<50%/orange&normal
OPTIONS=hilite_status:power/<33%/red&bold
## Carry
OPTIONS=hilite_status:cap/burdened/yellow/stressed/orange/strained/red&bold/overtaxed/red&inverse/overloaded/red&inverse&blink
## Hunger
OPTIONS=hilite_status:hunger/satiated/yellow/hungry/orange/weak/red&bold/fainting/red&inverse/fainted/red&inverse&blink
## Mental
OPTIONS=hilite_status:condition/hallu/yellow
OPTIONS=hilite_status:condition/conf/orange
OPTIONS=hilite_status:condition/stun/red&bold
## Health
OPTIONS=hilite_status:condition/termill/red&inverse
OPTIONS=hilite_status:condition/foodpois/red&inverse
OPTIONS=hilite_status:condition/slime/red&inverse
# Str, Con, Dex, Int, Wis, Cha
OPTIONS=hilite_status:characteristics/up/green/down/red
# gold
OPTIONS=hilite_status: gold/up/yellow/down/brown
# FORCE COLORS
MENUCOLOR="\{R\}"=red
MENUCOLOR="\{B\}"=blue
MENUCOLOR="\{C\}"=cyan
MENUCOLOR="\{G\}"=green
MENUCOLOR="\{Y\}"=yellow
MENUCOLOR="\{[MP]\}"=magenta
MENUCOLOR="\{O\}"=orange
MENUCOLOR="\{W\}"=white
MENUCOLOR="\{L\}"=black
MENUCOLOR="\{y\}"=gray
MENUCOLOR="\{g\}"=lightgreen
MENUCOLOR="\{b\}"=lightblue
MENUCOLOR="\{[mp]\}"=lightmagenta
MENUCOLOR="\{c\}"=lightcyan
# GOODIES
MENUCOLOR=" bag .* holding"=magenta
MENUCOLOR=" luck(stone)?($| )"=magenta
MENUCOLOR=" wand .* wish(ing)?($| )"=magenta
MENUCOLOR=" wand .* tele(port(ation)?)?($| )"=magenta
MENUCOLOR=" wand .* polymorph"=magenta
MENUCOLOR=" wand .* death"=magenta
MENUCOLOR=" gain level"=magenta
MENUCOLOR=" full healing"=magenta
MENUCOLOR=" magic marker"=magenta
MENUCOLOR=" magic lamp|lamp .* magic"=magenta
MENUCOLOR=" unicorn horn[^[]*$"=magenta
#this doesn't color the #enhance unicorn
MENUCOLOR=" tinning kit"=magenta
MENUCOLOR=" ring .* regen(eration)?($| )"=magenta
MENUCOLOR=" ring .* conflict"=magenta
MENUCOLOR=" ring .* (FA|free action)($| )"=magenta
MENUCOLOR=" ring .* (TC|teleport control)($| )"=magenta
MENUCOLOR=" ring .* lev(itation)?($| )"=magenta
MENUCOLOR=" scrolls? .* genocide($| )"=magenta
MENUCOLOR=" scrolls? .* charging($| )"=magenta
MENUCOLOR=" scrolls? .* identify($| )"=magenta
MENUCOLOR=" amulet .* (life ?saving|LS)($| )"=magenta
MENUCOLOR=" amulet .* ref(lection)?($| )"=magenta
MENUCOLOR=" c(o|hi)ckatrice (corpse|egg)"=magenta
MENUCOLOR=" egg .* cockatrice"=magenta
MENUCOLOR=" stethoscope"=magenta
#instruments
MENUCOLOR="tooled horn|fire horn|frost horn|horn .* (tooled|fire|frost)"=magenta
MENUCOLOR=" harp"=magenta
MENUCOLOR=" bugle"=magenta
MENUCOLOR=" flute"=magenta
# unidentified magic armor
MENUCOLOR="piece of cloth|opera cloak|ornamental cope|tattered cape"=magenta
MENUCOLOR="plumed helmet|etched helmet|crested helmet|visored helmet"=magenta
MENUCOLOR="(old|padded|riding|fencing) gloves"=magenta
MENUCOLOR="(mud|buckled|riding|snow|hiking|combat|jungle) boots"=magenta
# FOOD CONDUCTS
# vegan
MENUCOLOR="(food |cram |K-|C-)ration|gunyoki"=green&bold
MENUCOLOR="lembas wafer|melon|carrot|tins? .* spinach"=green&bold
MENUCOLOR=" oranges?( named.*)?$"=green&bold
# avoid coloring orange DSM
MENUCOLOR=" pears?( named.*)?$"=green&bold
# avoid coloring pearl rings
MENUCOLOR=" (apple|banana|kelp|eucalyptus|garlic|wolfsbane)"=green&bold
MENUCOLOR=" (slime mold|berries)"=green&bold
## YOUR FRUIT HERE
MENUCOLOR="(tins? of )?(gelatinous cube|acid blob|quivering blob)( corpse)?"=green&bold
MENUCOLOR="(tins? of )?(blue|spotted|ochre) jelly( corpse)?"=green&bold
MENUCOLOR="(tins? of )?lichen|shrieker|violet fungus|(brown|yellow|green|red) mold( corpse)?"=green&bold
# vegetarian
MENUCOLOR="egg|pancake|fortune cookie|candy bar|royal jelly|cream pie|candle"=green
MENUCOLOR="(tin of )?brown pudding|gray ooze( corpse)?"=green
# WATER SPORTS
MENUCOLOR=" holy water"=cyan&bold
MENUCOLOR=" blessed clear potion"=cyan&bold
MENUCOLOR=" blessed potions? called water"=cyan&bold
MENUCOLOR=" clear potions? named (holy|blessed|B)($| )"=cyan&bold
MENUCOLOR=" potions? of water named (holy|blessed|B)($| )"=cyan&bold
MENUCOLOR=" potions? called water named (holy|blessed|B)($| )"=cyan&bold
MENUCOLOR=" unholy water"=orange
MENUCOLOR=" cursed clear potion"=orange
MENUCOLOR=" cursed potions? called water"=orange
MENUCOLOR=" potions? called water named (unholy|cursed|C)($| )"=orange
# B/U/C
#MENUCOLOR="^[a-zA-Z$] - "=white #may want to enable this if regularly playing priest.. (priests don't see the 'uncursed')
MENUCOLOR=" !C"=white
MENUCOLOR=" !B"=white
MENUCOLOR=" !UC"=white
MENUCOLOR=" uncursed| UC?($| )"=white
MENUCOLOR=" \([-0-9]+:[-0-9]+\)"=white
#nethack doesn't display "uncursed" if charges are known
MENUCOLOR=" [+-][0-9]"=white
MENUCOLOR=" blessed| B($| )"=cyan
MENUCOLOR=" cursed| C($| )"=red

3
deps/run.sh vendored

@ -1,5 +1,8 @@
#!/bin/bash
# start chown script
/bin/chowner.sh &
# start redis server
redis-server /redis.conf | sed "s/^/[redis] /"

9
deps/run_nethack.sh vendored

@ -0,0 +1,9 @@
#!/bin/bash
TTYRECPATH=$1
HOMEDIR=$2
HACKDIR=$3
USER=$4
HOME=$HOMEDIR nethack -d $HACKDIR -u $USER
ttyrec $TTYRECPATH -e "HOME=$HOMEDIR nethack -d $HACKDIR -u $USER"

9
nethack-launcher.go

@ -225,7 +225,6 @@ func printUserScreen(redisClient *redis.Client, username string) string {
go runGame(username, fulltime)
watcher := startWatcher(username, fulltime, redisClient)
wg.Wait()
fmt.Println("CLOSING")
close(watcher)
printUserScreen(redisClient, username)
case "q":
@ -457,15 +456,17 @@ func printProgressScreen(redisClient *redis.Client, username string) {
func runGame(username, timestamp string) {
// put together users home dir
homeDir := fmt.Sprintf("%s/user/%s/", config.NethackLauncher.HackDir, username)
nhCommand := fmt.Sprintf("HOME=%s nethack -d %s -u %s\n", homeDir, config.NethackLauncher.HackDir, username)
ttyrecPath := fmt.Sprintf("%s/user/%s/ttyrec/%s.ttyrec", config.NethackLauncher.HackDir, username, timestamp)
exec.Command("stty", "-F", "/dev/tty", "echo", "-cbreak").Run()
clearScreen()
nh := exec.Command("ttyrec", ttyrecPath, "-e", nhCommand)
nh := exec.Command("/run_nethack.sh", ttyrecPath, homeDir, config.NethackLauncher.HackDir, username)
nh.Stdout = os.Stdout
nh.Stdin = os.Stdin
nh.Stderr = os.Stderr
nh.Run()
err := nh.Run()
if err != nil {
fmt.Print(err)
}
exec.Command("exit").Run()
wg.Done()
}

Loading…
Cancel
Save